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Backgammon Rules

How To play Backgammon

Backgammon is played with two dice and the checkers are moved based on the number rolled, as stated above. Because there are two dice the player has the option to either add the two numbers rolled, or to play them separately and move a checker for each die. For example, if a player has rolled a 6 and a 4, that player may move one checker 10 triangles or one checker 6 triangles and another checker 4 triangles. If a player has rolled doubles, meaning each die is representing the same number, the player can move 4 times the number represented on one die. For example, if the player rolled two 5's then the player can move their checkers 5 triangles 4 times.

Backgammon is a two player game and therefore the object is to remove your checkers from the board faster than your opponent. The movement of Backgammon is only forward towards the player's home group of six triangles and eventually to the home base. Not until all 15 checkers are in the home group can the player start removing the checkers from the board.

A player can remove an opponent's checker by landing on a triangle which is occupied by only one of the opponent's checkers. However if a triangle has two or more of the opponent's checkers then that triangle is deemed untouchable and the player may not land on that triangle. If a checker is eaten, that checker is removed and placed on the separation bar. The player rolls the dice to return the checker to the opponent's home base. The number rolled defines the new position of the checker on the opponent'sxd home bas home base. For example, if the player rolled a 3 and 1, the player can either start on triangle 1 or triangle 3. It is important to note that in a case that the opponent has more than one piece on either of the triangles, then the player cannot return to that triangle. If both triangles are occupied then the player does not move and it is the opponents turn to roll the dice.

The advantage of playing Backgammon online is that the player will not be allowed to make any illegal moves, making it much easier to learn the game. This helps new players not familiar with all the intricacies of backgammon.

Doubling cube:

Competitive backgammon is frequently played in matches, where the object of the game is to obtain the most points. Each game is worth one point, unless a player decides to use the doubling cube. The doubling cube is used to double the outcome of the game. At the beginning of every game the doubling cube is available to either player.Throughout the game every player has the opportunity to double the amount of points the game is worth by challenging his opponent.

At this point, the opponent has the option of accepting the double or to concede the game at the current bet. If the opponent chooses to accept the double, he gains control over the doubling cube. Now only he can decide whether to double the points again.

The doubling cube consists of the numbers 2,4,8,16,32 and 64, corresponding to the amount the player wants to multiply the bet. In truth the player can multiply the bet even further, although this usually is not the case and in reality the bet usually goes up to a multiple of 4.

Winning Categories:

Regular win - In this case, the loser has taken at least one checker of the board. He loses only the original stake bet on the match or 1 point if the doubling cube was not used.

Gammon win - In this case, the loser has not taken any checkers off the board. The player is gammoned and loses twice the value of the doubling cube.

Backgammon win - In this case, the loser has not removed any checkers from the board and still has a checker on the winners' home side or on the separation bar. The player is backgammoned and loses three times the value of the doubling cube.

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